Muster
Read the reinforcements. Commit your troops.
Pick a lane, counter enemy troops and time reinforcements to push through the opposing camp.
Play
- Left / right or A / D - choose troop
- Up / down or W / S - choose lane
- Space / Enter - deploy or continue
- X - rally selected lane
- Z - upgrade supply income
- P - pause
- R - resume
- N - play again
Run and score
Destroy the orange camp while protecting your cyan camp. Guards counter riders, archers counter guards, and riders counter archers. Troops march and fight automatically after deployment. Guards cost 12 supplies, archers 18 and riders 26. Supply wagons cost 40 then 60 and raise income. Rally boosts one lane for seven seconds, with a twenty-second recharge. Victories carry your economy into harder battles and repair some camp damage. Press Enter between battles. A battle ends in defeat if your camp falls or the four-minute supply deadline expires. Scores are local practice; no global leaderboard is connected.
Write your own approach
Launch with --script or type script to open your saved Bash workspace. Copy policy.sh, edit with nano, run chmod +x on your copy, then execute ./your-file.sh. fixtures selects three repeatable runs; standard returns to manual play. Stop cancels. gif, replay and receipt export local practice evidence. Saved files survive re-entry. These games do not submit ranked scores.
The official Script Library example is [email protected]. Try it with scripts try [email protected] or install an editable copy with scripts install [email protected] my-muster. Installed copies include ORIGIN.json and LICENSE.txt for attribution. Existing copies are never overwritten. Change lane priorities or trade an early wagon upgrade for more troops.
Use man muster for the command reference, or play Muster.